Baroque Artillery — “Duel of Courtiers”
Turn-based cannon duels upon a crumbling earth.
ACTIVE HOUSE
WIND
ANGLE
POWER
CRIMSON HP
EMERALD HP
How to Play
A gentle duel of angles, wind, and collapse.
AIM & FIRE
Mouse: drag from your cannon to aim + set power, release to fire
Or use keys: W/S power, A/D angle, Space fire
MOVE (BEFORE FIRING)
← / →
Shuffle along the terrain—mind the cliffs.
TURN FLOW
Fire once per turn. Terrain deforms; falling is lethal if you plunge below the world. Wind changes each turn. Knockback matters as much as damage.
HOTKEYS
H help • R restart • Enter end turn • M mute